Hiding and unhiding it doesn't deal well with bits that glow, or are partially transparent. 🔼

The basic problem is that I try to be generic, and someone might build it into a device with bits that glow and bits that don't glow, as well as bits that are partially transparent.  Hiding it turns everything fully transparent, then fully opaque again when they unhide it.  Might mess up the build.

The generic solution to that is to laborious stare the glow and transparent state of each prim somewhere.


Things that glow continue to glow even if they are fully transparent.


reported=2019-06-30 09:35:49

reporter=onefang

priority=none

category=Bug

severity=minor

resolution=won't fix


2019-06-30 09:38:24 onefang: I wont fix this, for now, until someone complains.  It's very unlikely this'll be a problem, so not worth the effort until it is.